Ancestor Magic
Saiken Online :: Saiken Central :: Rules :: Specifics
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Ancestor Magic
04-22-2008, 10:22 AM
A sacred magic of the Bear clan, protected since before the days of the Kami, ancestor magic allows living mortals to call upon their ancient and blessed ancestors and request their aid and wisdom in various tasks. Ancestors function like holy spirits or ghosts (so only casters or those who can see spirits will be able to see them), but will not follow or fight alongside a shaman like a normal ghost. Requesting help from an ancestor costs 100 GP per rank (you may always lower your abilities as if you had a lower rank in this benefit) and 10 minutes of prayer to the ancestor in question. You may only call one particular ancestor each month. A called ancestor must be part of the bear clan. The ancestor remains alongside you for 10 minutes + 2 minutes for every rank past 1. The ancestor adds +1 to any attribute, with an additional +1 for every rank past 1. Major attributes (such as strength, dexterity, etc... vs. lifting, sight, origami, etc...) only receive a +0.5 increase for each rank beyond 1.
If used outside of combat, this effect lasts up to 12 hours + 4 hours for each rank beyond the first. You may only have 1 ancestor aiding you at a time. Each of the ancestors usable are spirits of the founders of the families of the Bear clan.
Kitsuki:
Major Attributes:
Kiho (-10% of all cost, or -1, min 1)
Minor Attributes:
Knowledge about Shrines/Monk Schools
Riddles (allows for hints by GMs)
Kuma:
Major Attributes:
Strength
Minor Attributes:
Weapon Abilities (1 weapon per casting)
Troop Morale
Kuni:
Major Attributes:
Elemental Spellcasting
Minor Attributes:
Communication with the Kami
Knowledge about the Dark Arts
Spellcasting Against Multiple Targets
Kaiu:
Major Attributes:
Stamina
Minor Attributes:
Engineering (understanding how mechanical things work, basically)
Siege Weapon Operation
Mining/Minerals/Metals
Stealth
Kintaro:
Major Attributes:
Speed/Agility
Minor Attributes:
Vision/Sight/Perception
Charisma with Peasants
Farming
A sacred magic of the Bear clan, protected since before the days of the Kami, ancestor magic allows living mortals to call upon their ancient and blessed ancestors and request their aid and wisdom in various tasks. Ancestors function like holy spirits or ghosts (so only casters or those who can see spirits will be able to see them), but will not follow or fight alongside a shaman like a normal ghost. Requesting help from an ancestor costs 100 GP per rank (you may always lower your abilities as if you had a lower rank in this benefit) and 10 minutes of prayer to the ancestor in question. You may only call one particular ancestor each month. A called ancestor must be part of the bear clan. The ancestor remains alongside you for 10 minutes + 2 minutes for every rank past 1. The ancestor adds +1 to any attribute, with an additional +1 for every rank past 1. Major attributes (such as strength, dexterity, etc... vs. lifting, sight, origami, etc...) only receive a +0.5 increase for each rank beyond 1.
If used outside of combat, this effect lasts up to 12 hours + 4 hours for each rank beyond the first. You may only have 1 ancestor aiding you at a time. Each of the ancestors usable are spirits of the founders of the families of the Bear clan.
Kitsuki:
Major Attributes:
Kiho (-10% of all cost, or -1, min 1)
Minor Attributes:
Knowledge about Shrines/Monk Schools
Riddles (allows for hints by GMs)
Kuma:
Major Attributes:
Strength
Minor Attributes:
Weapon Abilities (1 weapon per casting)
Troop Morale
Kuni:
Major Attributes:
Elemental Spellcasting
Minor Attributes:
Communication with the Kami
Knowledge about the Dark Arts
Spellcasting Against Multiple Targets
Kaiu:
Major Attributes:
Stamina
Minor Attributes:
Engineering (understanding how mechanical things work, basically)
Siege Weapon Operation
Mining/Minerals/Metals
Stealth
Kintaro:
Major Attributes:
Speed/Agility
Minor Attributes:
Vision/Sight/Perception
Charisma with Peasants
Farming
Saiken Online :: Saiken Central :: Rules :: Specifics
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